The Thorium campaign started at Kickstarter, made some progress at first and then stopped. I saw that many backers are known people in the community and also that only a few magazines or tech sites were reporting the campaign. I waited about a week and then started to email some German tech sites/IT magazines. That was a success: after contacting, most of them began publishing articles about the KS campaign and we got some more pledges.
Although the campaign was not successful we earned something very important: Knowledge.
One part of this knowledge was that nothing is more important than PR if you want to raise such a big amount of funds.
Victor appreciated my former PR work and asked me directly if I’d help to contact magazines at the upcoming campaign, this time the official way.
So I got a community collected list and started to do PR work as Community Edition member.
How did I come to the Artwork related things?
After the shell-experiments branch was created, I checked it out to see how development was progressing.
I played around with it just for fun and applied the Lautus theme, created by Pisarz, to check if it looks very different in the new shell, it didn’t. But I was of the opinion that the theme was looking very ugly with the existing old Tango icons and luckily someone started a thread about icon sets in the ReactOS forum.
Thanks to it, I learned about the Faenza iconset, which is GPL fitting perfectly to our licenses.
I started to change the Desktop, My Computer (drives, etc.) and some start menu related icons in the old and the new shell and published screenshots at the thread topic. Most people liked them, a few not.
Here are the screenshots I posted:
After that, Victor asked me if I'd like to be the one, working in the iconset adaptation for the new Community Edition.
So that's how I also started to work in artwork related tasks.
The next step was to add a wallpaper. At first I took a wallpaper, created by Naums, from the forum, which fitted more or less well to the theme and the icons.
I was told that we won’t use the default ReactOS logo but our own community logo, so I created a wallpaper from scratch (Caution I’m not an artist :p ):
Victor suggested to use a wallpaper using the color palette of the new website, and with "ReactOS" appearing on it, to make the link between this Community Edition and the ReactOS Foundation even more obvious. He was so glad to create an appropriate Wallpaper (Thank you Vic ;) ). This is the final one which you maybe already know from the concept images of the IGG campaign:
After that, I continued to create Faenza based icons for Rapps, accessories, games and control panel applets. I also started to replace the old logo to the new one, for example in the system properties but not at many places yet. I also added a community boot logo, which I will have to rework since it has some issues.
The last weeks/months I discontinued my work and did some other things as creating toolbar bitmaps for the old tango style, performing tests and tried to help in other corners.
But I’ll continue soon and show some progress.
You can see everything in the beta section if you bought a reward to gain access.
For the other ones I have some screenshots which are a bit older but show something.